Blacksmith of the Apocalypse

Chapter 1167: System Quest?



Chapter 1167: System Quest?

“Tower Master?” someone suddenly asked from behind. Seth jumped a little. he had just finished the part for the frame and put down his hammer. He had not noticed that someone had entered the workshop and watched him.

“You are one of Mary's people, right? Want do you want?” the blacksmith didn't bother admonishing him. he wanted to take a short break anyway.

“Ah, Lady Mary sent me to give a quick status update on the Delta and the Pythian Village,” he quickly answered. Seth was worried for a moment, signaling the man to quickly report. However, nothing was worrying about the report.

With the help of Commander Garroun, Minas Mar was able to quickly sort out and fortify their position in Delta. The Pythian Village left to some of Mary's managers, had also calmed down tremendously. It was no wonder since most visitors had left. The games had ended so there was no need to stay any longer on Urth.

At first, Seth questioned why they even sent that report, but he quickly realized why. It was Mary's way to tell him not to worry and concentrate on his own work. Knowing that they were doing well, preparing for the coming dangers, put his mind at ease and allowed him to dive into the work.

“Alright, tell her that I got the report. Tell her I will be finished in time” he added the last part, after giving it a moment of thought. The day after tomorrow would be the day that Spatia was originally supposed to arrive through the System Church.

He wanted to finish his work before their guaranteed time ran out. Any more days they bought by delaying this arrival were a bonus. After the messenger left, Seth took an hour break to take a short nap, before he got back to work.

The next step in the process was forging the flesh of the golem. After the trunk was cut into discs by Cerberus, Seth was able to see the wood's natural color for the first time. It had a distinctive red tinge, like mahogany, but the rings inside were dark brown, like dried blood.

Feeling the wood under his hammer was bliss, after the torture that was forging the . It felt like he was shaping clay at this point. It was almost relaxing, despite doing even more than before.

In addition to singing the forging ballad, and infusing the soul of Donnchadh, he was also using in addition to to strengthen and harden the , as he shaped the cross-sections of the trunk into armor parts he would attach to the frame.

As for the ballad, Seth did not use the Essence Devourer which he used on the . For the he decided on an old classic. The bard used one of the first demonic ballads he had learned, it was the Blooddrinker Ballad Al'Zalsar taught him. It not only fit the characteristics of the wood but hoped it would allow the material to further strengthen itself in the future, as it would bathe in the blood of its opponents. or something like that.

Under the reinforcement of the skill and the influence of the demonic power saturating the wood, turned it darker. The red of the wood became a deep crimson with a purple tinge, like the color of wine. The pattern of the growth rings turned completely black.

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As he forged the armor plates, they turned to look like pattern-welded steel, dyed with red wine. One by one, wooden discs turned into a full, articulated plate armor, housing the soul of the nem marvo. And one by one, he attached them to the frame, slowly building a humanoid figure.

Donnchadh's original appearance was close to that of a tall burly dwarf. Maybe it would have been better to design the golem in a similar proportion to allow the soul to get used to it quicker, however, Seth did not have the time to account for a burly physique.

Leaving behind the pure aesthetic of a knight, Seth didn't build any substructure for the armor, instead, he built it directly to the skeletal frame, creating a sleek almost skintight-looking, red armor with wine-red and black markings.

Seth had strayed from his usual design, but what he found off the beaten track intrigued him. The resulting vessel looked more like a robot with the looks of a knight. It was most definitely an armor, but it was too slender and elegant for a human to fit in. Maybe it was even more correct to call it a battle puppet.

The last step before placing the breastplate, was setting the golem core into the mount he prepared in the frame. This was a core of , enchanted with the generic Automaton Core Circuit of Hephaestus.

He had used a similar core for Haa'Skon and prepared several of them in advance. He hoped this would allow the soul to generate an ego not just quicker, but also a more obedient one. Although Donnchadh had suffered from mind decay, the 12% that was left had the potential to be problematic.

Carefully, Seth installed the core in the chest of the golem and connected it to a piece of the soul, before fixing the breastplate to the frame finishing the Golem. On the evening of the fourth day, since he started the work, the blacksmith was finally about to finish his work.

Once the core was installed, the battle puppet jerked for a moment, before the empty eyes of the mask helmet turned to Seth, as if it was waiting for instruction. This was the automaton ego taking control of the body. With a wave of his hand, Seth summoned the Waters of Styx. The massive sphere of water was calmly floating before the two.

“Step inside,” he instructed the golem. With a nod and no hesitation, the new creation stepped into the water, to have the soul fused to the body and be reborn anew.

Right after he got the notification that the automaton was finished, he was able to give the golem a final name. He would have called it Donnchadh, but its new appearance had nothing in common with the ugly, undead dwarf sorcerer. Seth had a nicer sounding name, which still had a connection to its previous appearance and deeds.

“Your name is now Strix,” he names the battle puppet. It stood silently for a moment, not answering, before it nodded and the name appeared in its status panel.

lv.2 had become lv.3!>

The notification following the completion came and he was notified that his had finally leveled up again. The blacksmith had ground his production skill quite a bit in the weeks leading up to the Pythian Games, leading to his reaching level 2 and now being close to level 3.

He was about to look into the enchantments when another notification popped up and stopped his train of thought.

.

Difficulty: S

Four of your Creations have met the basic requirements to earn the chance of inheriting the roles of the four mythical horsemen of the Apocalypse and become a legendary set. Fulfill the advanced requirements to allow your creations to inherit the powers of the four horsemen and become legends.

Requirements: Fashion the Horsemen their condign arms and steeds.

Wolfram(Conquest)

- Bow of Conquest 1/1

- Mount of Conquest 0/1

Bazalith(War)

- Sword of War 1/1

- Mount of War 0/1

Strix (Famine)

- Scale of Famine 0/0

- Mount of Famine 0/0

Haa'Skon (Death)

- Mount of Death 1/1

Reward:

1. The creations will inherit the power of the Four Horsemen of the Apocalypse and become

legendary.

2. Gain the unique title: “Blacksmith of the Apocalypse”. The power of all doomsday devices increases by 25%. Creations gain 15% to all attributes in a world, facing its perceived demise.

Do you accept the system quest? Y/N>


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